Tag Archives: game design

The Chinese Room

This philosophical thought experiment explores what it means to be human and have ‘intelligence’ Continue reading

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Common Game Design Anti-Patterns – San Francisco IGDA Meeting

I will be speaking tonight, April 11th 2012 @ 7PM, at the San Francisco IGDA meeting about Common Game Design Anti-Patterns. Come check it out! Here are the details. Talk title: Common Game Design Anti-Patterns Description: Anti-Patterns are patterns that … Continue reading

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