-
Archives
- May 2022
- March 2022
- January 2022
- December 2021
- June 2021
- May 2021
- January 2020
- June 2018
- February 2018
- March 2016
- February 2016
- August 2014
- July 2014
- May 2014
- April 2013
- June 2012
- April 2012
- January 2011
- December 2010
- October 2010
- August 2010
- September 2009
- July 2009
- October 2008
- September 2008
- August 2008
- April 2008
Tag Archives: game design
The Chinese Room
This philosophical thought experiment explores what it means to be human and have ‘intelligence’ Continue reading
Posted in ai
Tagged ai, chinese, design, design patterns, dr who, game design, robots
Leave a comment
Common Game Design Anti-Patterns – San Francisco IGDA Meeting
I will be speaking tonight, April 11th 2012 @ 7PM, at the San Francisco IGDA meeting about Common Game Design Anti-Patterns. Come check it out! Here are the details. Talk title: Common Game Design Anti-Patterns Description: Anti-Patterns are patterns that … Continue reading