Category Archives: Uncategorized
I can’t express how much I am enjoying my position as Lead AI and Encounter Designer at Hangar 13. We are doing some really exciting work that is utilizing many of the latest advancements in AI and I am looking … Continue reading
I am honored and privileged to have been a member of the Conference Associates program at Games Developers’ Conference for over 11 years. I started when I was still in college and it has been an invaluable community of highly … Continue reading
Defiance 2050, a reimagined take on the 2013 shooter MMO Defiance that was revealed to the world earlier this year, will launch on July 10, Trion Worlds announced today. Before it does, an open beta will run from June 22-25, … Continue reading
I am really excited that I can finally share with everyone the new project I have been working on at Trion. As a Senior Systems Designer, I am responsible for the core combat, including base weapons, movement, melee and grenades. … Continue reading
IT IS 2028. MERCENARY ARMIES REIGN It is 2028. War has changed. Nations & corporations now employ professional armies to wage war against their enemies. As a mercenary commanding powerful armies for the League, battle for military contracts & build … Continue reading
Having a great time working as a Technical designer at my new company MunkyFun. Nothing to announce just yet but everyone here is really motivated to launch our next product. Stay tuned!
Although I’ve already moved on to start my new position with Hammer & Chisel, you can see all my work in the new Call of Duty: Advanced Warfare multi-player reveal! While my role was primarily in the systems design and … Continue reading