Category Archives: Games
I’m glad we have finally announced one of the projects we have been working on here at Lucas Arts. It has been in development for several years now and I worked on it during the early concept/prototyping phases including designing … Continue reading
I will be speaking tonight, April 11th 2012 @ 7PM, at the San Francisco IGDA meeting about Common Game Design Anti-Patterns. Come check it out! Here are the details. Talk title: Common Game Design Anti-Patterns Description: Anti-Patterns are patterns that … Continue reading
After the Birmingham News article, a local morning talk show also asked me to do an TV interview. The host was a somewhat mistaken about my role on the project but he was very enthusiastic!
The Birmingham News gave The Force Unleashed 2 an A+ review and the reporter contacted me about doing an interview. While telling him my story, I mentioned how, as a designer from Birmingham, David Jaffe (also from Birmingham) had inspired … Continue reading
After a lot of long hours of hard work, I’m proud to say Star Wars: The Force Unleashed 2 is finally released! This project has been an epic journey and I’m extremely proud of the work I was able to … Continue reading
I recently worked on level design for one of the more indie games we have been developing as part of our Lucas Labs effort. It’s a reverse-platformer in the sense that instead of controlling a character moving through a world, … Continue reading