Author Archives: Ben Retan
Having a great time working as a Technical designer at my new company MunkyFun. Nothing to announce just yet but everyone here is really motivated to launch our next product. Stay tuned!
Although I’ve already moved on to start my new position with Hammer & Chisel, you can see all my work in the new Call of Duty: Advanced Warfare multi-player reveal! While my role was primarily in the systems design and … Continue reading
We at Hammer & Chisel have just released the game Fates Forever, a MOBA game designed exclusively for touch-devices. We are really excited to share it with the community and look forward to all the new contestants that we have in the … Continue reading
After working on this for so long, I’m happy that we can finally share our debut trailer for Advanced Warfare starring no other than Kevin Spacey himself! Can’t share anything on multi-player yet. Stay tuned later in the year for … Continue reading
After over four years of working at Lucas Arts, I came in today to find out that Disney is shutting the doors on the studio. I would have really liked to have been able to share First Assault with the … Continue reading
I’m glad we have finally announced one of the projects we have been working on here at Lucas Arts. It has been in development for several years now and I worked on it during the early concept/prototyping phases including designing … Continue reading
I will be speaking tonight, April 11th 2012 @ 7PM, at the San Francisco IGDA meeting about Common Game Design Anti-Patterns. Come check it out! Here are the details. Talk title: Common Game Design Anti-Patterns Description: Anti-Patterns are patterns that … Continue reading